public function httpMove(RequestInterface $request, ResponseInterface $response)
    {
        $path = $request->getPath();

        $moveInfo = $this->server->getCopyAndMoveInfo($request);

        if ($moveInfo['destinationExists']) {
            if (!$this->server->emit('beforeUnbind', [$moveInfo['destination']])) {
                return false;
            }
        }
        if (!$this->server->emit('beforeUnbind', [$path])) {
            return false;
        }
        if (!$this->server->emit('beforeBind', [$moveInfo['destination']])) {
            return false;
        }
        if (!$this->server->emit('beforeMove', [$path, $moveInfo['destination']])) {
            return false;
        }

        if ($moveInfo['destinationExists']) {
            $this->server->tree->delete($moveInfo['destination']);
            $this->server->emit('afterUnbind', [$moveInfo['destination']]);
        }

        $this->server->tree->move($path, $moveInfo['destination']);

        // Its important afterMove is called before afterUnbind, because it
        // allows systems to transfer data from one path to another.
        // PropertyStorage uses this. If afterUnbind was first, it would clean
        // up all the properties before it has a chance.
        $this->server->emit('afterMove', [$path, $moveInfo['destination']]);
        $this->server->emit('afterUnbind', [$path]);
        $this->server->emit('afterBind', [$moveInfo['destination']]);

        // If a resource was overwritten we should send a 204, otherwise a 201
        $response->setHeader('Content-Length', '0');
        $response->setStatus($moveInfo['destinationExists'] ? 204 : 201);

        // Sending back false will interrupt the event chain and tell the server
        // we've handled this method.
        return false;
    }
public function httpMove(RequestInterface $request, ResponseInterface $response)
    {
        $path = $request->getPath();

        $moveInfo = $this->server->getCopyAndMoveInfo($request);

        if ($moveInfo['destinationExists']) {
            if (!$this->server->emit('beforeUnbind', [$moveInfo['destination']])) {
                return false;
            }
        }
        if (!$this->server->emit('beforeUnbind', [$path])) {
            return false;
        }
        if (!$this->server->emit('beforeBind', [$moveInfo['destination']])) {
            return false;
        }
        if (!$this->server->emit('beforeMove', [$path, $moveInfo['destination']])) {
            return false;
        }

        if ($moveInfo['destinationExists']) {
            $this->server->tree->delete($moveInfo['destination']);
            $this->server->emit('afterUnbind', [$moveInfo['destination']]);
        }

        $this->server->tree->move($path, $moveInfo['destination']);

        // Its important afterMove is called before afterUnbind, because it
        // allows systems to transfer data from one path to another.
        // PropertyStorage uses this. If afterUnbind was first, it would clean
        // up all the properties before it has a chance.
        $this->server->emit('afterMove', [$path, $moveInfo['destination']]);
        $this->server->emit('afterUnbind', [$path]);
        $this->server->emit('afterBind', [$moveInfo['destination']]);

        // If a resource was overwritten we should send a 204, otherwise a 201
        $response->setHeader('Content-Length', '0');
        $response->setStatus($moveInfo['destinationExists'] ? 204 : 201);

        // Sending back false will interrupt the event chain and tell the server
        // we've handled this method.
        return false;
    }
public function httpMove ( RequestInterface $ request , ResponseInterface $ response ) { $ path = $ request -> getPath ( ) ; $ moveInfo = $ this -> server -> getCopyAndMoveInfo ( $ request ) ; if ( $ moveInfo [ 'destinationExists' ] ) { if ( ! $ this -> server -> emit ( 'beforeUnbind' , [ $ moveInfo [ 'destination' ] ] ) ) { return false ; } } if ( ! $ this -> server -> emit ( 'beforeUnbind' , [ $ path ] ) ) { return false ; } if ( ! $ this -> server -> emit ( 'beforeBind' , [ $ moveInfo [ 'destination' ] ] ) ) { return false ; } if ( ! $ this -> server -> emit ( 'beforeMove' , [ $ path , $ moveInfo [ 'destination' ] ] ) ) { return false ; } if ( $ moveInfo [ 'destinationExists' ] ) { $ this -> server -> tree -> delete ( $ moveInfo [ 'destination' ] ) ; $ this -> server -> emit ( 'afterUnbind' , [ $ moveInfo [ 'destination' ] ] ) ; } $ this -> server -> tree -> move ( $ path , $ moveInfo [ 'destination' ] ) ; // Its important afterMove is called before afterUnbind, because it // allows systems to transfer data from one path to another. // PropertyStorage uses this. If afterUnbind was first, it would clean // up all the properties before it has a chance. $ this -> server -> emit ( 'afterMove' , [ $ path , $ moveInfo [ 'destination' ] ] ) ; $ this -> server -> emit ( 'afterUnbind' , [ $ path ] ) ; $ this -> server -> emit ( 'afterBind' , [ $ moveInfo [ 'destination' ] ] ) ; // If a resource was overwritten we should send a 204, otherwise a 201 $ response -> setHeader ( 'Content-Length' , '0' ) ; $ response -> setStatus ( $ moveInfo [ 'destinationExists' ] ? 204 : 201 ) ; // Sending back false will interrupt the event chain and tell the server // we've handled this method. return false ; }
WebDAV HTTP MOVE method.

This method moves one uri to a different uri. A lot of the actual request processing is done in getCopyMoveInfo

@param RequestInterface  $request
@param ResponseInterface $response

@return bool
WebDAV HTTP MOVE method .