public function getPlayer(ConnectionInterface $con = null)
    {
        if ($this->aPlayer === null && ($this->player_id !== null)) {
            $this->aPlayer = PlayerQuery::create()->findPk($this->player_id, $con);
            /* The following can be used additionally to
                guarantee the related object contains a reference
                to this object.  This level of coupling may, however, be
                undesirable since it could result in an only partially populated collection
                in the referenced object.
                $this->aPlayer->addRecords($this);
             */
        }

        return $this->aPlayer;
    }
public function getPlayer(ConnectionInterface $con = null)
    {
        if ($this->aPlayer === null && ($this->player_id !== null)) {
            $this->aPlayer = PlayerQuery::create()->findPk($this->player_id, $con);
            /* The following can be used additionally to
                guarantee the related object contains a reference
                to this object.  This level of coupling may, however, be
                undesirable since it could result in an only partially populated collection
                in the referenced object.
                $this->aPlayer->addRecords($this);
             */
        }

        return $this->aPlayer;
    }
public function getPlayer ( ConnectionInterface $ con = null ) { if ( $ this -> aPlayer === null && ( $ this -> player_id !== null ) ) { $ this -> aPlayer = PlayerQuery :: create ( ) -> findPk ( $ this -> player_id , $ con ) ; /* The following can be used additionally to
                guarantee the related object contains a reference
                to this object.  This level of coupling may, however, be
                undesirable since it could result in an only partially populated collection
                in the referenced object.
                $this->aPlayer->addRecords($this);
             */ } return $ this -> aPlayer ; }
Get the associated Player object

@param  ConnectionInterface $con Optional Connection object.
@return Player The associated Player object.
@throws PropelException
Get the associated Player object