public function render()
    {
        $content = $this->assetType->getContent();
        /**
         * Do not use ob_gzhandler() if zlib.output_compression ini option is set
         * This will gzip the output twice and the text will be garbled
         */
        if (@ini_get('zlib.output_compression')) {
            $ret = $content;
        } else if (! $ret = ob_gzhandler($content, PHP_OUTPUT_HANDLER_START | PHP_OUTPUT_HANDLER_END)) {
            $ret = $content;
        }

        return $ret;
    }
public function render()
    {
        $content = $this->assetType->getContent();
        /**
         * Do not use ob_gzhandler() if zlib.output_compression ini option is set
         * This will gzip the output twice and the text will be garbled
         */
        if (@ini_get('zlib.output_compression')) {
            $ret = $content;
        } else if (! $ret = ob_gzhandler($content, PHP_OUTPUT_HANDLER_START | PHP_OUTPUT_HANDLER_END)) {
            $ret = $content;
        }

        return $ret;
    }
public function render ( ) { $ content = $ this -> assetType -> getContent ( ) ; /**
         * Do not use ob_gzhandler() if zlib.output_compression ini option is set
         * This will gzip the output twice and the text will be garbled
         */ if ( @ ini_get ( 'zlib.output_compression' ) ) { $ ret = $ content ; } else if ( ! $ ret = ob_gzhandler ( $ content , PHP_OUTPUT_HANDLER_START | PHP_OUTPUT_HANDLER_END ) ) { $ ret = $ content ; } return $ ret ; }
Returns the Asset Types content.
It will try and use Gzip to compress the content and save bandwidth

@return string
Returns the Asset Types content . It will try and use Gzip to compress the content and save bandwidth