Between two games Near and Far and Rithmomachy, which one has its origin date back earlier?
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Near and Far Near and Far is a board game for 2 to 4 players designed by Ryan Laukat and published by Red Raven Games in 2017. In this map based storytelling board game, players seek fame and fortune and the eventual discovery of a mysterious last ruin. The gameplay blends resource management with a storybook, with players controlling heroes that equip and provision themselves in a town, and then set out to explore the map, setting up camps and completing quests. The game is a sequel to Laukat's Above and Below, which is set in the same fictional universe.
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Rithmomachy Rithmomachy (or Rithmomachia, also Arithmomachia, Rythmomachy, Rhythmomachy, or sundry other variants; sometimes known as The Philosophers' Game) is a highly complex, early European mathematical board game. The earliest known description of it dates from the eleventh century. A literal translation of the name is "The Battle of the Numbers". The game is much like chess, except most methods of capture depend on the numbers inscribed on each piece.
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Ragnarok Online Ragnarok Online (spelled Ragnarök in the logo; Korean: 라그나로크 온라인 , alternatively subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game created by Gravity based on the manhwa "Ragnarok" by Lee Myung-jin. It was released in South Korea on 31 August 2002 for Microsoft Windows. The game has spawned an animated series, "Ragnarok the Animation", and a sequel game, "". Player characters exist in a world with a player environment that gradually changes with the passage of time. Major changes in the features and history of the world take place as episodes in the RO timeline. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings. The major types of server-supported gameplay are Player vs Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at designated instance locations in the game world. Non-player character-run challenges and contests are also available with prizes, awards, and/or in a specific hall of fame listing.
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Alquerque Alquerque (also known as Qirkat) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: "checkers") and Fanorona.
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Craits Craits (sometimes spelled Crates or Creights) is a card game played by anywhere between two and five players. It was invented in the 1970s in Cambridge, Massachusetts, and is derived from Crazy Eights; in fact, the name Craits is derived from Crazy Eights itself. Craits is similar to the marketed game Uno, which has its own specialized deck, and many cards assume the functions of Uno's specialized cards.
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Hounds and Jackals Hounds and Jackals is the modern name given to an Ancient Egyptian game, that is known from several examples of gaming boards and gaming pieces found in excavations. The modern name was invented by Howard Carter, who found one complete gaming set in a Theban tomb that dates to the 13th Dynasty. The latter game set is one of the best preserved examples and is today in the Metropolitan Museum of Art in New York. He called it "Hounds contra Jackals". Another modern name for this game, but not so often used is fifty-eight holes.
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Ostomachion Ostomachion, also known as loculus Archimedius (Archimedes' box in Latin) and also as syntomachion, is a mathematical treatise attributed to Archimedes. This work has survived fragmentarily in an Arabic version and a copy, the Archimedes Palimpsest, of the original ancient Greek text made in Byzantine times. The word Ostomachion has as its roots in the Greek Ὀστομάχιον, which means "bone-fight", from ὀστέον ("osteon"), "bone" and μάχη ("mache"), "fight, battle, combat". Note that the manuscripts refer to the word as "Stomachion", an apparent corruption of the original Greek. Ausonius gives us the correct name "Ostomachion" ("quod Graeci ostomachion vocavere," "which the Greeks called ostomachion"). The Ostomachion which he describes was a puzzle similar to tangrams and was played perhaps by several persons with pieces made of bone. It is not known which is older, Archimedes' geometrical investigation of the figure, or the game. Victorinus, Bassus Ennodius and Lucretius have talked about the game too.
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Israeli whist Israeli Whist is a four player card game. It is a variation of the classical Whist, that evolved among Israeli IDF soldiers in the nineteen eighties, and is still popular among soldiers and travelers. In Israel, it is simply known as "whist".
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Chu shogi Chu shogi (中将棋 "chū shōgi" or Middle Shogi) is a strategy board game native to Japan. It is similar to modern shogi (sometimes called Japanese chess) in its rules and gameplay. Its name means "mid-sized shogi", from a time when there were three sizes of shogi variants that were regularly being played. Chu shogi seems to have been developed in the early 14th century as a derivative of dai shogi ("large shogi"). There are earlier references, but it is not clear that they refer to the game as we now know it.
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Royal sites of Ireland The royal sites of Ireland served as the seats for the Gaelic kings of Ireland. Historical sources associate these sites with various medieval Irish kingdoms while archaeological investigations show that many royal sites were culturally significant thousands of years before recorded history. Ancient monuments, such as Neolithic burial mounds, standing stones, and cairns date back thousands of years and indicate the recurring—or even continuous—significance of these sites through millennia. The concept of a "royal site" goes back to medieval texts that describe these places as the titular seats of Irish kings where assemblies, athletic games, and inaugurations were held.
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Dungeons &amp; Dragons retro-clones "Dungeons & Dragons" retro-clones are fantasy role-playing games that seek to emulate editions of "Dungeons & Dragons" ("D&D") no longer supported by Wizards of the Coast. They are mostly made possible by the terms of the Open Game License and System Reference Document, which allows the use of much of the proprietary terminology of "D&D" that might otherwise collectively constitute a copyright infringement. While these rules lack the name "D&D" or any of the associated trademarks, their intent is to have a playable experience similar to those older editions.
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Pachisi Pachisi (Hindi: पचीसी , Bengali: পাশা ) is a cross and circle board game that originated in ancient India which has been described as the "national game of India". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with aperture upwards indicating the number of spaces to move.
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Tarabish Tarabish, also known by its slang term "Bish", is a Scottish trick-taking card game of complex rules derived from Belote, a game of the Jass family. The actual pronunciation of the name is "tar-bish", even though it can be spelled "tarabish". It is played primarily by the people of Cape Breton, Nova Scotia, in Canada, where it was brought in 1901 by a Lebanese immigrant George Shebib.
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Fara (Rotuman festivity) Fara (literally, “to ask” in Rotuman) is a traditional Rotuman cultural and social event, occurring in the summertime festival of “av’ manea” (“party time” in Rotuman) where groups of singers and dancers traverse from house to house in a prescribed area to perform and entertain their hosts, “asking”, as the name suggests, for their hospitality and participation.
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Ancient Semitic religion Ancient Semitic religion encompasses the polytheistic religions of the Semitic peoples from the ancient Near East and Northeast Africa. Since the term "Semitic" itself represents a rough category when referring to cultures, as opposed to languages, the definitive bounds of the term "ancient Semitic religion" are only approximate.
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Dunya Dunyā (دُنْيا) is originally an Arabic word that was passed to many other languages such as Persian, Dari, Pashto, Bengali, Punjabi, Urdu, Hindi, Assamese, Sylheti, Javanese, Tamil, Kurdish, Nepali, Turkish, Arumanian, North-Caucasian languages, Malay, Swahili, and Indonesian. It derives from the root word "dana" that means to bring near. In that sense, "dunya" is "what is brought near". It refers to the temporal world—and its earthly concerns and possessions—as opposed to the hereafter ("ʾākhirah"). In the Qur'an, "dunyā" and "ākhira" are sometimes used dichotomously, other times complementarily. Contrary to classical Christianity, which is closer to "asceticism", Islam does not a priori dismiss the world as "evil". Instead, this world is defined as "the field of "ākhira"" and the place of examination. Two Qur'anic ayat (verses) show that "dunyā" and "ākhira" are not considered as alternatives to each other per se:
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Deathmatch Deathmatch, or, more appropriately, Free-For-All (FFA, also called DM or Player vs All), is a widely used gameplay mode integrated into many shooter and real-time strategy (RTS) video games. Normally, the goal of a deathmatch game is to kill (or "frag", from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a "frag limit" or a time limit. Once one of the conditions is met, the match is over, and the winner is the player that accumulated the greatest number of frags. It is an evolution of the competitive multiplayer modes found in genres such as fighting games and racing video games.
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Game of the Seven Kingdoms Game of the Seven Kingdoms (Chinese: 七國象棋 , "qī-guó-xiàng-qí" ;) is a seven-player variant of the game xiangqi ("Chinese chess"). It is traditionally ascribed to Sima Guang, although he died well before the 13th century, to which this game is traditionally dated. There is skepticism regarding the game's 13th-century formulation.
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Far East of Eden Far East of Eden (天外魔境 , Tengai Makyō , lit. "The Devil's Cave Outside Heaven") is a series of role-playing video games released in Japan and Taiwan. The name is a play on the terms "Far East" and "East of Eden". The series was conceived by Oji Hiroi and developed by Red Company, debuting on the PC Engine CD-ROM² System in 1989 .
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Morkoth In the "Dungeons & Dragons" fantasy role-playing game, the morkoth (Pronounced "More-Koth") is an aberration.
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Havannah Havannah is a two-player abstract strategy board game invented by Christian Freeling. It belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. Havannah has "a sophisticated and varied strategy" and is best played on a base-10 hexagonal board, ten hex cells to a side.
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Yuan You "Yuanyou" or Far-off Journey (; Pinyin: Yuǎnyóu; English: Far Roaming ) is a short work anthologized in the Chuci (楚辭 "Songs of Chu", sometimes called "The Songs of the South"). "Yuanyou" is a poetic conceit involving a shamanic/Daoist flight to various places on earth and in heaven. Traditionally attributed to Qu Yuan, there is little likelihood that he is the actual author, and the imagery of the cosmos and of the beings and deities encountered during this vast trip are rather typical of the literary circle around the Han Dynasty Prince of Huainan, Liu An, according to David Hawkes. (2011 [1985]: 191 – 193)