what fantasy role-playing game designed by Gary Gygax and Dave Arneson uses a giant troll as a type of monster?
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Giant troll In the "Dungeons & Dragons" fantasy role-playing game, the giant troll is a type of monster.
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Dungeons &amp; Dragons Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of the "Chainmail" game serving as the initial rule system. "D&D"'s publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.
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Dracolisk In the "Dungeons & Dragons" fantasy role-playing game, the dracolisk is a type of fictional monster.
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Carbuncle (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the carbuncle is a type of fictional monster.
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Erythnul In the "World of Greyhawk" campaign setting and the default pantheon of deities for the third edition of the "Dungeons & Dragons" fantasy role-playing game, Erythnul is the Oeridian god of hate, envy, malice, panic, ugliness, and slaughter. He is known as the Many, and is worshipped by many gnoll, troll, ogre, and bugbear tribes, in addition to humans. His symbol is a red blood drop, or a bestial mask representing Erythnul's changing visage.
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Mantari In the "Dungeons & Dragons" fantasy role-playing game, the mantari is a type of magical beast.
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Slaad The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the "Dungeons & Dragons" fantasy role-playing game. They are Outsiders that resemble giant humanoid toads of various colors.
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Wormspawn In the "Dungeons & Dragons" roleplaying game, wormspawn are a broad category of monsters created by Kyuss.
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Dragon turtle (Dungeons &amp; Dragons) The dragon turtle is a fictional creature from the "Dungeons & Dragons" role-playing game. The creature is depicted as a gigantic sea predator that breathes a cloud of scalding steam, and has an armored turtle-like shell and a dragon-like head. The dragon turtle was introduced in the original "Dungeons & Dragons" rule booklets in 1974 and subsequently appeared in the "first edition Advanced Dungeons & Dragons" game, and in the game's second edition and third edition.
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Salamander (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the salamander is an outsider from the Elemental Plane of fire. It resembles a mix of a snake and a human made out of fire, magma, and smoke. From the waist up, it resembles an orange and black human, generally male (though females also exist) with fiery hair and beard. Some depictions also show it with fiery antlers. From the waist down it is snake-like, resembling a glowing, orange and black serpent of magma. All over the body are short, spine-like appendages which burn and steam.
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God game A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine and supernatural powers, as a great leader, or with no specified character (as in "Spore"), and places them in charge of a game setting containing autonomous characters to guard and influence.
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Grugach In the "Dungeons & Dragons" fantasy role-playing game, the grugach is a type of elf.
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Phoenix (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the phoenix is a type of magical beast.
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Asheron's Call Asheron's Call (AC) was a fantasy MMORPG (massively multiplayer online role-playing game) for Microsoft Windows-based PCs developed and published by Turbine Entertainment Software. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. "Asheron's Call" was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large, seamless 3D virtual world which could host thousands of players' characters (or avatars) at a time.
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Deathless (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, Deathless was a classification of monsters that could be encountered by player characters. Deathless are creatures that have prolonged their lives unnaturally using magic.
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Lamia (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the lamia is a type of fictional monster. The lamia is typically portrayed in the game as a creature with the lower body of a lion, and the upper torso, arms, and head of a human female. A less common type of lamia, the lamia noble, was depicted as having the lower body of a serpent. The lamia was introduced in the first edition "Advanced Dungeons & Dragons" game's original "Monster Manual" sourcebook, written by Gary Gygax and published in 1977. The lamia also appeared in second edition and third edition "Dungeons & Dragons". In the fourth edition, it was reenvisaged as a swarm of insects. The fifth edition disregards this and returns it to its classic design.
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Thri-kreen In the "Dungeons & Dragons" fantasy role-playing game, the thri-kreen, or "mantis warriors", are an insect-like monstrous humanoid race. Thri-kreen are one of the primary player character races of the "Dark Sun" campaign setting, and have also appeared in the "Spelljammer" and "Forgotten Realms" campaign settings, as well as the "Dungeons & Dragons v3.5" "Monster Manual II", the 4.0 "Monster Manual 3" and the "Monster Manual" for "Dungeons and Dragons 5th edition".
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Magedoom The magedoom is a golem creature from the Forgotten Realms campaign setting in the "Dungeons & Dragons" fantasy roleplaying game. Within the game's set of rules, it serves as a monster and antagonist to the player characters.
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Thought eater In the "Dungeons & Dragons" fantasy role-playing game, the thought eater is a type of fictional monster.
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Verme In the "Dungeons & Dragons" fantasy role-playing game, the verme is a type of monster.
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Rust monster A rust monster is a fictional creature from the "Dungeons & Dragons" fantasy role-playing game that seeks out and consumes metal, often the armor and weaponry of players' characters. Originally inspired by a cheap plastic toy, the rust monster was one of the first monsters specifically created for "D&D", and has been included in every edition of "D&D", although various aspects of the creature have changed from edition to edition. Although in most editions, the rust monster has been a non-lethal creature with little or no way of physically harming players' characters, it is the rust monster's ability to destroy a character's cherished and expensive weapons and armor in mere seconds that makes it a particularly fearsome opponent.
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Orcus (Dungeons &amp; Dragons) Orcus is a fictional demon prince and lord of the undead in many campaign settings for the "Dungeons & Dragons" fantasy role-playing game. He is named after Orcus of Roman mythology. His symbol is a mace with a human skull as the head. Orcus is one of the most detailed demon lords of the "Dungeons & Dragons" game and one of a small handful to be detailed in every edition of the game. Orcus was also named as one of the greatest villains in "D&D" history by the final print issue of "Dragon". "Dungeons & Dragons 4th Edition for Dummies" describes Orcus as "the most monstrous evil in the game".