What role-playing game designer helped jumpstart William H. Keith's career?
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William H. Keith Jr. bibliography William H. Keith's career started in 1978, when he and his brother J. Andrew Keith had seen ads in "Journal of the Travellers Aid Society" that stated that Game Designers' Workshop (GDW) was seeking authors; Loren Wiseman brought them on to begin freelancing for GDW in 1978 or 1979, and together the three of them set up a lot of the early tone for the "Traveller" universe. He has been prolific science fiction author ever since. He has been writing under pseudonyms most notably as Ian Douglas: his military science fiction sagas "The Galactic Marines" saga, that's split in three trilogy-arks: Heritage Trilogy, Legacy Trilogy and Inheritance Trilogy as well as the "Star Carrier" saga and his cyber punk series "Cybernarc", written under the pen-name Robert Cain.
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Loren Wiseman Loren Wiseman (March 7, 1951 – February 14, 2017) was an American wargame and role-playing game designer, game developer and editor.
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Merle M. Rasmussen Merle Martin Rasmussen is an American game designer and writer best known for creating the espionage role-playing game "Top Secret".
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Chris Birch (game designer) Chris Birch is a game designer who has worked primarily on role-playing games.
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Stephan Michael Sechi Stephan Michael Sechi is a game designer who has worked primarily on role-playing games.
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Michael Fiegel Michael L. Fiegel is a writer and game designer who has worked primarily on role-playing games.
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Michele Carter Michele Carter is a game designer who has worked primarily on role-playing games.
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Jeff Tidball Jeff Tidball is a game designer who has worked primarily on role-playing games.
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Roger E. Moore Roger E. Moore (born July 11, 1955 in Winchester, Kentucky) is a designer of role-playing games. He is best known for his long-running tenure as editor of "Dragon" magazine, and was the founding editor of "Dungeon" magazine.
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Shane Ivey Shane Ivey is an American game designer who has worked primarily on role-playing games.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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J. Andrew Keith John Andrew Keith (August 31, 1958 – August 7, 1999) was an American author and games developer.
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Magic Realm Magic Realm is a fantasy adventure board game designed by Richard Hamblen and published by Avalon Hill in 1979. "Magic Realm" is more complex than many wargames and is somewhat similar to a role-playing game. It can be played solitaire or with up to 16 players and game time can last 4 hours or more. The game board is a type of geomorphic mapboard constructed of large double-sided hexagon tiles, ensuring a wide variety of playing surfaces.
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Troy Christensen Troy Christensen (born July 16, 1964) is an American author and game designer. Based in Grand Rapids, Michigan, he is an established figure in the role-playing game community.
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Jon Pickens Jon Pickens is an American game designer and editor who has worked on numerous products for the "Dungeons & Dragons" fantasy role-playing game from TSR and later Wizards of the Coast.
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Journey (1989 video game) Journey: The Quest Begins is an interactive fiction computer game designed by Marc Blank, with illustrations by Donald Langosy, and released by Infocom in 1989. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and PC. "Journey" is unusual among Infocom games in that it could be played entirely via mouse or joystick with no typing required. It was also the thirty-fifth and last game released by Infocom before parent company Activision closed the Cambridge office, effectively reducing Infocom to a "label" to be applied to later games.
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Bunnies &amp; Burrows Bunnies & Burrows ("B&B") is a role-playing game (RPG) inspired by the novel "Watership Down". Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to allow players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a second edition of the game in 1982, and the game was modified and republished by Steve Jackson Games as an official "GURPS" supplement in 1992.
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Robert N. Charrette Robert N. Charrette (born 1953) is an award-winning graphic artist, game designer, sculptor and author. Charrette has authored more than a dozen novels. His gaming materials have received many Origins Awards. Charrette was inducted in the Origins Hall of Fame in 2003. His work is known for a clean, realistic style that invokes themes from Feudal Japan and Chanbara films and in particular, historical and fantastic representations of Samurai culture. His early work in game design and miniature sculpting set the tone for depictions of Japanese mythology in American fantasy and science fiction. His 1979 role-playing game "Bushido" was one of the first role-playing games with a non-Western theme and remained in print for more than three decades. Charrette produced gaming products for Fantasy Games Unlimited, Grenadier Models Inc. and Ral Partha Enterprises, FASA and currently operates Parroom Enterprises, LLC, a boutique miniatures game company.
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Eric J. Gibson Eric J. Gibson is a game designer who has worked primarily on role-playing games.
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Blood Dawn Blood Dawn is a role-playing game designed by Lawrence R. Sims and first published in 1996. The game's tagline is "Roleplaying in Earth's Second Dark Age". The "Blood Dawn" license was later sold by Optimus Design Systems (ODS) to SSDC, Inc. in September 1999.
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Bruce Harlick Bruce Harlick is a game designer who has worked primarily on role-playing games.
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Redmond A. Simonsen Redmond Aksel Simonsen (June 18, 1942 – March 9, 2005) was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was considered an innovator in game information graphics, and is credited with creating the term "game designer".