Which board game was released first, Omega Virus or War on Terror?
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Omega Virus Omega Virus is a talking electronic board game released by Milton Bradley in 1992. It involves collecting weapons and room keys to destroy the computer virus which has taken over a space station while either hurting or helping your fellow players.
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War on Terror (game) War on Terror, The Boardgame is a satirical, strategic board game, produced and published in 2006 by TerrorBull Games. "War on Terror" was originally conceived in 2003 by Andy Tompkins and Andrew Sheerin, two friends based in Cambridge, England. The initial inspiration for the game came from the imminent Invasion of Iraq but, as a whole, was intended as a reaction and challenge to the counter-productive pursuit of the wider War on Terror. In 2005, Sheerin and Tompkins founded TerrorBull Games and gathered enough financial support from a mixture of friends and acquaintances to put "War on Terror" into production.
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Wargame (video games) Wargames are a subgenre of strategy video games that emphasize strategic or tactical warfare on a map, as well as historical (or near-historical) accuracy.
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Orwell (video game) Orwell is a simulation video game in which the player assumes the role of a state operative and monitors surveillance sources to find national security threats. The game was released by indie developer Osmotic as a weekly, five-part serial for Windows beginning on October 20, 2016.
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The Third World War (video game) The Third World War, released in Japan as The IIIrd World War (ザ・サード ワールド ウォー ) , is a 1993 turn-based strategy game for the Mega-CD developed by Micronet, where you play against the computer as a nation of your choice in the present day or in the future. The game is similar to a computer game version of Risk. Each nation has its own strengths and weaknesses and the player is given a limited number of terms to develop their nation's society, technology, and military power.
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Razing Storm Razing Storm is a light gun rail shooter arcade game developed and published by Namco Bandai Games for the System 357 board. It is the second spin-off of the "Time Crisis" series published by Namco after "Crisis Zone".
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Air Assault on Crete Air Assault on Crete is a wargame that was first published by the Avalon Hill game company in 1977. The principal game is based on the Battle of Crete during World War II, which began on 20 May 1941 with the first totally airborne invasion in history, Germany's assault on the Allied Forces-occupied island of Crete.
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Aberrant Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after "Adventure!", White Wolf's Pulp era game, and over a century before the psionic escapades of "Trinity/Aeon". The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are "not" mundane, as well as how the mundane populace react to the sudden emergence of novas. The original "Aberrant" product line was discontinued in 2002, though a d20 System version was released in 2004. Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Aberrant".
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Zombies!!! Zombies!!! is a tile-based strategy board game for two to six players. "Zombies!!!" won the 2001 Origins Award for "Best Graphic Presentation of a Board Game", and Zombies!!! 3: Mall Walkers won 2003's Origins Award for "Best Board Game Expansion".
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Space Hulk (1993 video game) Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional "Warhammer 40,000" universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. "Space Hulk" was developed and published by Electronic Arts, with support from Games Workshop.
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Operation Wolf 3 Operation Wolf 3 is an arcade game developed by East Technology and released in 1994 by Taito. It has no connection to the two previous games in the series, "Operation Wolf" and "Operation Thunderbolt", other than the title and controls. Instead of the military theme of the first two games, "Operation Wolf 3" casts players as counter-terrorist operatives. It is the only game in the series to feature graphics composed of digitized photographs, similar to "Lethal Enforcers". The game also features entirely different gun controllers from the previous games.
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Flames of War Flames of War (abbreviated as FoW) is a World War II tabletop miniatures wargame produced by the New Zealand company Battlefront Miniatures Ltd. The 1st Edition set of rules was published in 2002.
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Tide of Iron Tide of Iron is a World War II based wargame designed and published in 2007 by Fantasy Flight Games, also notable for publishing other large games containing a large number of counters and/or other components such as "" and "Arkham Horror".
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Axis &amp; Allies Axis & Allies is a series of World War II strategy board games. Originally designed by Larry Harris and published by Nova Game Designs in 1981, the game was republished by the Milton Bradley Company in 1984 as part of the "Gamemaster Series" of board games. This edition has been retroactively named Axis & Allies: Classic to differentiate it from later revisions. In 1996, "Axis & Allies: Classic" was inducted into the Academy of Adventure Gaming Arts & Design "Adventure Gaming Hall of Fame". "Games" magazine also has inducted "Axis & Allies" into their buyers' guide Hall of Fame, an honor the magazine extends to "games that have met or exceeded the highest standards of quality and play value and have been continuously in production for at least 10 years; i.e., classics."
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Nuclear War (card game) Nuclear War is a card game designed by Douglas Malewicki, and originally published in 1965. It is currently (as of 2012) published by Flying Buffalo, and has inspired several expansions. It is a satirical simulation of an end-of-the-world scenario fought mostly with nuclear weapons.
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List of Space Invaders video games Space Invaders is a Japanese shooting video game released in 1978 by Taito. It was developed by Tomohiro Nishikado, who was inspired by other media: "Breakout", "The War of the Worlds", and "Star Wars". It is one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry. It was first released as an arcade game and later remade on different platforms; re-releases include ported and updated versions. Ported versions generally feature different graphics and additional gameplay options, including moving defense bunkers, zigzag shots, invisible aliens, and two-player modes.
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Hue (wargame) Hue is a board wargame first published in 1973 by Simulations Design Corporation in "Conflict" #6 and again in 1977 as "Battle for Hue", and subsequently published by Mayfair Games in 1982 under the one-word title.
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Lords of the Middle Sea Lords of the Middle Sea is a 1978 board wargame published by Chaosium.
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The Operational Art of War I: 1939-1955 The Operational Art of War I: 1939-1955 is video game released in 1998, and is the first game in "The Operational Art of War" video game series.
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X-COM: Terror from the Deep X-COM: Terror from the Deep is a turn-based strategy video game developed and published by MicroProse in 1995 for the PC. It is the sequel to "" (aka "X-COM: UFO Defense") and the second game of the "X-COM" series.
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Apocalypse: The Game of Nuclear Devastation Apocalypse: The Game of Nuclear Devastation is a video game based on the board game "Apocalypse" by Games Workshop.
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Sad Satan Sad Satan is a PC game built with the "Terror Engine", first reported on the YouTube channel "Obscure Horror Corner" on June 25, 2015. Following initial reviews, the channel's video of the game was picked by a number of English-language publications and later internationally.