What were the two main competitors of the video game console that the video game Amazing Princess Sarah was developed and released for?
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Amazing Princess Sarah Amazing Princess Sarah is an indie platform-adventure video game developed and released by Haruneko for the Xbox 360's Xbox Live Indie Games, the PC Windows (Steam and Desura), and Windows Phone 7/8 platforms in 2014. On June 17 of 2015, it was announced that the game was selected to become a part of Microsoft's ID@Xbox program.
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Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 E3 expo.
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SuperVillain Studios SuperVillain Studios is an American video game development company that develops for the Wii, Nintendo DS, Xbox, Xbox 360, PlayStation 3, PlayStation 2, PlayStation 4, and PlayStation Portable.
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Sonic the Hedgehog (1991 video game) Sonic the Hedgehog is a platform video game developed by Sonic Team and published by Sega for the Sega Genesis console. The game was first released in North America in June 1991, and in PAL regions and Japan the following month. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Doctor Robotnik, a scientist who has imprisoned animals in robots and stolen the magical Chaos Emeralds. "Sonic the Hedgehog"' s gameplay involves collecting rings as a form of health and a simple control scheme, with jumping and attacking controlled by a single button.
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PlayStation 2 The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment. It is the successor to the PlayStation, and is the second installment in the PlayStation lineup of consoles. It was released on March 4, 2000 in Japan, October 26, 2000 in North America, November 24, 2000 in Europe, and November 17, 2000 in Australia. It competed with Sega's Dreamcast, Microsoft's Xbox, and Nintendo's GameCube in the sixth generation of video game consoles.
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Roadsters (video game) Roadsters is a racing game released by Titus Software in 2000 for the Nintendo 64, PlayStation, Sega Dreamcast and Game Boy Color. It is a car racing game that features both licensed cars from manufacturers (e.g. Mitsubishi, Alfa Romeo, Lotus) and unlicensed cars from imaginary manufacturers that are based on and bear great resemblance to their equivalent, real car models. The game also includes a multi-player mode supports up to 2 human players that can compete in any of the available circuits with 4 more CPU controlled racers. This was the only game Titus published for the PlayStation. It has met with mixed to negative reviews from critics (with the exception of the N64 version, which received positive reception). Video game developer "Player 1" was originally plan to release the game for the PlayStation 2, but it was canceled.
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Golden Axe II Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Genesis in December 1991. It is the home console sequel to the popular game "Golden Axe", marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled "". "Golden Axe II" was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in "Sonic's Ultimate Genesis Collection" for Xbox 360 and PlayStation 3, and as an iOS port on iTunes.
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Brave: A Warrior's Tale Brave: A Warrior's Tale is an action-adventure video game developed by Collision Studios and published by Evolved Games and SouthPeak Games for the PSP, Xbox 360, and Wii. The PSP version was shipped to U.S. retailers on August 3, 2009, followed by the Xbox 360 version on August 4, and finally the Wii version on August 10.
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Oxygen Games Oxygen Games was a developer and publisher of video gaming entertainment for major console platforms including the Nintendo DS, Wii, PlayStation 2 and PlayStation Portable, as well as for the PC. The company was incorporated in 2004 and is headquartered in Northamptonshire UK with North American operations based in Twain Harte, California.
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Hardware: Online Arena Hardware: Online Arena is an online multiplayer game that focuses on vehicular destruction using varying means such as missiles, lasers and machine guns. The game was released for PlayStation 2 with the launch of online play for the console and was thus arguably the first online game for PS2. The game was not a huge commercial success, selling very little. To boost sales, the game was added onto the network access disk that came with the purchase of the network adaptor and, as a result, the game was one of the three most popular games played online during 2005, having over 200 users on at any one time. GamesMaster Magazine said the game was, "A great indicator of the shape of things to come for PS2 online."
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Game Boy line The Game Boy line is a line of handheld game consoles developed, manufactured, and marketed by Nintendo. The product line has sold 200 million units worldwide.
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Commodore 64 Games System The Commodore 64 Games System (often abbreviated C64GS) is the cartridge-based home video game console version of the popular Commodore 64 home computer. It was released in December, 1990 by Commodore into a booming console market dominated by Nintendo and Sega. It was only released in Europe and was a considerable commercial failure.
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Disney Infinity Disney Infinity is an action-adventure sandbox video game developed by Avalanche Software and published by Disney Interactive Studios. It was announced on January 15, 2013 and developed for approximately $100 million. The game uses collectible figurines that are then synchronized with the game, unlocking characters from Disney and Pixar properties that interact and go on adventures. The game was released for Xbox 360, PlayStation 3, Wii, Wii U, and Nintendo 3DS in August 2013. A PC version of Toy Box was also released on November 14, 2013. The second edition, "", was released on September 23, 2014. The third edition, "Disney Infinity 3.0", was released on August 30, 2015, and introduced support for the Apple TV. On May 10, 2016, Disney announced on the Disney Interactive website that they were discontinuing production, with three characters from "Alice Through the Looking Glass" and a "Finding Dory" playset being the last releases for the platform.
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Take-Two Interactive Take-Two Interactive Software, Inc. is an American multinational publisher and distributor of video games and video game peripherals. Take-Two wholly owns publishers Rockstar Games and 2K Games. The company's headquarters are in New York City, with international headquarters in Windsor, United Kingdom. Development studio locations include San Diego, Vancouver, Toronto and Novato, California. Notable game series published by Take-Two include "Grand Theft Auto", "Civilization", "NBA 2K", "BioShock" and "Borderlands". As owner of 2K Games, Take-Two publishes its 2K Sports titles, and creates free-to-play mobile titles through Social Point. It also acted as the publisher of Bethesda Softworks's 2006 game, "". As of September 2017, it is the third largest publicly-traded game company (after Activision Blizzard and Electronic Arts) in the Americas and Europe.
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Xbox controller The Xbox Controller was the primary controller for Microsoft's Xbox console and was introduced at the Game Developers Conference in 2000. The standard Xbox controller (nicknamed the "Duke") was originally the controller bundled with Xbox systems for all territories except Japan. The "Controller S" was the standard controller in Japan, and was later released in other territories by popular demand and by 2002 replaced the standard controller in the Xbox's retail package, with the larger original controller remaining available as an accessory.
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Disney Infinity: Marvel Super Heroes Disney Infinity: Marvel Super Heroes (also known as Disney Infinity 2.0 Edition) is an action-adventure sandbox toys-to-life video game developed by Avalanche Software and published by Disney Interactive Studios. The game features additional work by Studio Gobo and Ninja Theory. It is the sequel and successor of the 2013 video game "Disney Infinity" and was announced on April 8, 2014. The game was released on September 23, 2014 in North America, September 19, 2014 in the United Kingdom, September 18, 2014 in Australia and the rest of Europe for iOS, PlayStation 3, PlayStation 4, Wii U, Microsoft Windows, Xbox 360 and Xbox One, and for PlayStation Vita on May 9, 2015. This game was also released around the fifth anniversary of Disney's acquisition of Marvel.
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Super Game Boy The Super Game Boy (スーパーゲームボーイ , Sūpā Gēmu Bōi ) is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for $59.99 in the United States, and £49.99 in the United Kingdom.
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Radiant Silvergun Radiant Silvergun (レイディアントシルバーガン , Reidianto Shirubāgan ) is a vertically scrolling shoot 'em up video game developed by Treasure. It was originally released on the ST-V arcade platform in 1998 and subsequently ported to the Sega Saturn later that year. The Saturn version features additional cutscenes by animation studio Gonzo. The title was later ported to the Xbox 360 via the Xbox Live Arcade service in 2011 with high-definition visuals and online co-op. Its spiritual sequel "Ikaruga" was released in 2001.
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Heir of Zendor Heir of Zendor: The Legend and The Land, released in Japan as Gotha II, is a strategy video game developed by Micronet and published by Koei. It was an exclusive for the Sega Saturn in North America, while in Japan it also appeared on the PlayStation.
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Console Wars (book) Console Wars: Sega, Nintendo, and the Battle That Defined a Generation is a 2014 book by Blake J. Harris on the history of business competition between video game companies Sega and Nintendo.
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Intellivision The Intellivision is a home video game console released by Mattel Electronics in 1979. The name "Intellivision" is a portmanteau of "intelligent television". Development of the console began in 1977, the same year as the introduction of its main competitor, the Atari 2600. In 1984 Mattel sold the Intellivision business to a former Mattel Electronics executive and investors that would become INTV Corporation. Games development started in 1978 and continued until 1990 when the Intellivision was discontinued. From 1980 to 1983 over 3 million Intellivision units were sold.
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Castle Shikigami 2 Castle Shikigami 2 (式神の城 , Shikigami no Shiro II ) is a vertical scrolling shooter arcade game developed by Alfa System for the Sega NAOMI arcade system board. It was subsequently ported in Japan to the Nintendo GameCube, and then later to Dreamcast, PlayStation 2, Xbox and Windows PCs. The game was released in North America on the PlayStation 2 by XS Games as "Castle Shikigami 2", and in Europe as Castle Shikigami 2: War of the Worlds. XS Games also published the first game in the series in North America and Europe, but under the name of "Mobile Light Force 2".