Cortex System was developed for the role playing game released in what year?
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Cortex System The Cortex System is a generic RPG system based on the "Sovereign Stone System ", and was developed by Margaret Weis Productions, Ltd for the Serenity Role Playing Game. It was subsequently used for their licensed "Battlestar Galactica" and Supernatural RPGs, and brought out as a stand-alone system in the "Cortex System Role Playing Game" book (also called the "Cortex Classic System Role Playing Game"). Serenity, using the Cortex System, was the 2005 Origins Award Gamer's Choice Role Playing Game of the Year.
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Serenity Role Playing Game Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie "Serenity". It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
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Forgotten Realms: Unlimited Adventures Forgotten Realms: Unlimited Adventures, also known as Unlimited Adventures, or by the acronyms FRUA or UA, is a video game originally released on March 17, 1993, by Strategic Simulations, Inc. for the IBM PC and Apple Macintosh.
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Theatre Europe Theatre Europe is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the Commodore 64, ZX Spectrum, Amstrad CPC and Atari 8-bit home computers in 1985. It was later released in France by ERE Informatique in 1986, and was released in the United States by Datasoft later that year. It was also ported to the Tatung Einstein home computer in 1989, exclusively in the United Kingdom. It is the fifth instalment of the "Strategic Wargames" series.
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Ultima IV: Quest of the Avatar Ultima IV: Quest of the Avatar, first released in 1985 for the Apple II, is the fourth in the series of "Ultima" role-playing video games. It is the first in the "Age of Enlightenment" trilogy, shifting the series from the hack and slash, dungeon crawl gameplay of its "Age of Darkness" predecessors towards an ethically-nuanced, story-driven approach. In 1996 "Computer Gaming World" named "Ultima IV" as #2 on its Best Games of All Time list on the PC. Designer Richard Garriott considers this game to be among his favorites from the "Ultima" series.
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Tales of Xillia Tales of Xillia (Japanese: テイルズ オブ エクシリア , Hepburn: Teiruzu Obu Ekushiria ) is a Japanese role-playing game released exclusively for the PlayStation 3. It is the thirteenth core product of the "Tales" series and is developed by Namco Tales Studio with Namco Bandai Games as the publisher. The game was released in Japan on September 7, 2011 and was localized in North America and PAL region in August 2013. The game takes place in a fictional world called Rieze Maxia where humans and ethereal spirits live in harmony. It follows Jude Mathis and Milla Maxwell who elude government officials after sabotaging a weapon of mass destruction known as the Lance of Kresnik. The plot's central theme is Yuruginaki shinnen no RPG (揺るぎなき信念のRPG, lit. "RPG of Unwavering Convictions") .
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Warcraft: Orcs &amp; Humans Warcraft: Orcs & Humans is a real-time strategy game (RTS), developed by Blizzard Entertainment and published by Blizzard and Interplay Entertainment. The MS-DOS version was released on 23 November 1994 and the Macintosh version in early 1996. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. There was a CD re-release, namely version 1.21 (CD version), that didn't have the word-from-the-user-manual copy protection of prior versions. The sequel, "", became the main rival to Westwood Studios' "Command & Conquer" series, and this competition fostered an RTS boom in the mid to late 1990s.
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Shadow Realms Shadow Realms is a cancelled action role-playing video game previously under development by BioWare's Austin studio. The game was set to be published by Electronic Arts for Microsoft Windows, and was scheduled for release in 2015. On February 9, 2015, BioWare Austin announced that the development on "Shadow Realm"s would not continue.
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Fury (video game) Fury (sometimes capitalized as FURY) was a player versus player (PvP) competitive online role-playing game (CORPG) and massively multiplayer online role-playing game (MMORPG) developed by Auran. The game was published by Gamecock Media Group on October 16, 2007, and was the first game they published. Less than two months later, the developer announced it had laid off all employees. The game switched to a free-to-play model, but in October 2008 Auran shutdown the game servers meaning the game would no longer be playable.
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Vox (video game) Vox is an independent voxel-based adventure and role-playing video game under development by video game developer AlwaysGeeky Games.
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Necropolis (video game) Necropolis is an action role-playing video game developed by Harebrained Schemes and published by Bandai Namco Entertainment. The game was released for Microsoft Windows and OS X in July 2016, and for PlayStation 4 and Xbox One In October 2016.
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Attack of the Humans Attack of the Humans is a role-playing game published by Rapport Games in 1990.
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The War of Eustrath The War of Eustrath is a turn-based tactical role-playing game developed and published by iQubi Inc. and released on June 4, 2010 for iOS, with an HD version being released on January 30, 2011.
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Xenosaga Xenosaga is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider "Xeno" metaseries, "Xenosaga" is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a turn-based combat system. The party fights both on foot and in a variety of mechs.
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Tibia (video game) Tibia is a massively multiplayer online role-playing game (MMORPG) created by CipSoft. It is one of the oldest MMORPGs and was considered most noteworthy in its early years; however, with the development of MMORPGs, its popularity has grown much slower than other MMORPGs. It was first released in January 1997.
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Conan: The Mysteries of Time Conan (also known as Conan: The Mysteries of Time) is a side-scrolling action video game for the Nintendo Entertainment System released in 1991 , it was developed and published by Mindscape. While it features the Conan the Barbarian character, it is a simple adaptation of a computer game called "", which was developed by System 3.
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Star Trek: The Role Playing Game Star Trek: The Role Playing Game is a role-playing game set in the fictional "Star Trek" universe published and edited by FASA Corporation from 1982 to 1989.
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Final Fantasy Tactics Final Fantasy Tactics (ファイナルファンタジータクティクス , Fainaru Fantajī Takutikusu ) is a tactical role-playing game developed and published by Squaresoft (later changed to Square and now Square Enix) for the Sony PlayStation video game console. It is the first game of the "Final Fantasy Tactics" series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the "Final Fantasy" video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era "Final Fantasy" titles, "Final Fantasy Tactics" uses a 3D, isometric, rotatable playing field, with bitmap sprite characters.
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Xenonauts Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game "" (Called "X-COM: UFO Defense" in North America), gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternate history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015.
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Leverage: The Roleplaying Game Leverage: The Roleplaying Game is a role-playing game based on the "Leverage" television series using the Cortex Plus system. It is known for its innovative use of flashback scene to reproduce the con or heist genre and was nominated for the 2010 Origins Award for Best Roleplaying Game.
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Lunar: Eternal Blue Lunar: Eternal Blue (ルナ エターナルブルー , Runa Etānaru Burū ) is a role-playing video game developed by Game Arts and Studio Alex for the Sega CD as the sequel to "". The game was originally released in December 1994 in Japan, and later in North America in September 1995 by Working Designs. "Eternal Blue" expanded the story and gameplay of its predecessor, and made more use of the Sega CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more extensive use of voice acting. Critics were mostly pleased with the title, giving particular merit to the game's English translation and further expansion of the role-playing game genre in CD format.
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Telengard Telengard is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real time without any set mission other than surviving. Lawrence first wrote the game as "DND", a 1976 version of "Dungeons & Dragons" for the DECsystem-10 mainframe computer. He continued to develop "DND" at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution. Its Commodore 64 release was the most popular. Reviewers noted "Telengard"'s similarity to "Dungeons and Dragons". RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and "Gamasutra"'s Barton considered "Telengard" consequential in what he deemed "The Silver Age" of computer role-playing games preceding the golden age of the late 1980s. Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as "Tunnels of Doom".