Worker: Cemu is a Wii U video game console emulator for Microsoft Windows-based personal computers, typically, the emulator updates once every two to four weeks, with supporters of which membership platform that provides business tools for creators to run a subscription content service, as well as ways for artists to build relationships and provide exclusive experiences to their subscribers, or "patrons", were receiving updates a week earlier than the public release?
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Cemu Cemu is a Wii U video game console emulator for Microsoft Windows-based personal computers. Created by two people, it was initially released on October 13, 2015. Typically, the emulator updates once every two to four weeks, with Patreon supporters receiving updates a week earlier than the public release. Though it is still under development, it is able to run certain games smoothly. As of 2017, it is one of the only eighth generation console emulators in existence along with the open-source Decaf emulator for the Wii U; the PlayStation 4, Xbox One, and Nintendo Switch have not been sufficiently reverse-engineered yet.
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Patreon Patreon ( ) is a membership platform that provides business tools for creators to run a subscription content service, as well as ways for artists to build relationships and provide exclusive experiences to their subscribers, or "patrons." It is popular among YouTube videographers, webcomic artists, writers, podcasters, musicians, and other categories of creators who post regularly online. It allows artists to receive funding directly from their fans, or patrons, on a recurring basis or per work of art. The company, started by musician Jack Conte and developer Sam Yam in 2013, is based in San Francisco.
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Multi Emulator Super System Multi Emulator Super System (MESS) is an emulator for many game consoles and computer systems, based on the MAME core and now a part of MAME. MESS emulates portable and console gaming systems, computer platforms, and calculators. The project strives for accuracy and portability and therefore is not always the fastest emulator for any one particular system. Its accuracy makes it also useful for homebrew game development.
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ArtistShare ArtistShare is the internet's first crowdfunding platform for musicians. It also operates as a record label and business model for creative artists which enables them to fund their projects by allowing the general public to directly finance, watch the creative process, and in most cases gain access to extra material from an artist. According to Bloomberg News, the company’s chief executive officer, Brian Camelio, founded ArtistShare in 2000 with the idea that fans would finance production costs for albums sold only on the Internet and Artists also would enjoy much more favourable contract terms. ArtistShare was described in 2005 as a "completely new business model for creative artists" which "benefits both the artist and the fans by financing new and original artistic projects while building a strong and loyal fan base".
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PlayStation Home PlayStation Home (which was also marketed and referred to as Home) was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open beta on December 11, 2008. Home remained as a perpetual beta until its closure on March 31, 2015.
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PSP Media Manager Media Manager for PSP is a commercial application from Sony Creative Software that managed content on the PlayStation Portable, serving a similar function to that of iTunes for a personal computer. Media Manager is able to automatically convert and copy certain types of content (such as music & photos) to a PlayStation Portable, as well as download and copy video podcasts to the device; music could be downloaded from the Sony Connect Internet-based music store, in countries where this service was offered and from version 3.x onwards, the PlayStation Store was integrated directly into the software.
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Universal Windows Platform Universal Windows Platform (UWP) is a platform-homogeneous application architecture created by Microsoft and first introduced in Windows 10. The purpose of this software platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile, Xbox One and Hololens without the need to be re-written for each. It supports Windows app development using C++, C#, VB.NET, and XAML. The API is implemented in C++, and supported in C++, VB.NET, C#, F# and JavaScript. Designed as an extension to the Windows Runtime platform first introduced in Windows Server 2012 and Windows 8, UWP allows developers to create apps that will potentially run on multiple types of devices.
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Software as a service Software as a service (SaaS; pronounced ) is a software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted. It is sometimes referred to as "on-demand software", and was formerly referred to as "software plus services" by Microsoft. SaaS is typically accessed by users using a thin client via a web browser. SaaS has become a common delivery model for many business applications, including office software, messaging software, payroll processing software, DBMS software, management software, CAD software, development software, gamification, virtualization, accounting, collaboration, customer relationship management (CRM), Management Information Systems (MIS), enterprise resource planning (ERP), invoicing, human resource management (HRM), talent acquisition, content management (CM), and service desk management. SaaS has been incorporated into the strategy of nearly all leading enterprise software companies.
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Windows Phone Store Windows Phone Store (previously Windows Phone Marketplace) is a digital distribution platform developed by Microsoft for its Windows Phone platform that allows users to browse and download applications that have been developed by third parties. Like much of the new Windows products, it features "Metro UI"; the UI is presented in a panoramic view where the user can browse categories and titles, see featured items, and get details with ratings, reviews, screen shots, and pricing information.
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Room for PlayStation Portable Room for PlayStation Portable (officially styled R∞M, in capital letters with an infinity symbol in the place of the two O's, also marketed as PlayStation Room) was a community-based social networking service that halted development on April 15, 2010. It was being developed by Sony Computer Entertainment Japan and was being beta tested in Japan from October 2009 to April 2010 for the PlayStation Portable on the PlayStation Network. The service was similar to the PlayStation 3's service, PlayStation Home.
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Games for Windows Games for Windows is a discontinued brand owned by Microsoft and introduced in 2006 to coincide with the release of the Windows Vista operating system. The brand itself represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms. The branding program was open to both first-party and third-party publishers.
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Windows SteadyState Windows SteadyState (formerly "Shared Computer Toolkit") is a discontinued freeware tool developed by Microsoft that gives administrators enhanced options for configuring shared computers, such as hard drive protection and advanced user management. It is primarily designed for use on computers shared by many people, such as internet cafes, schools and libraries.
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Fan-funded music Fan-funded music is a type of crowdfunding that specifically pertains to music. Often, fan-funded music occurs in conjunction with direct-to-fan marketing. Fans of music have the option to donate and collectively raise money with the goal of jump-starting the career of a given musical artist. The fan-funding of music occurs primarily through web-based services using one of two business models (see comparison of crowd funding services). Fans are typically given rewards based on their monetary contributions.
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Wouzee wouzee is an interactive broadcast platform for streaming video that allows users to visualize and share play and stream video using different devices video camera or a computer through Internet. The user produces, shares and consumes information actively.In addition to the free support, Wouzee offers a "premium" service through livestreaming event production.
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ILike iLike was an online service that allowed users to download and share music. The website made use of a sidebar that is used with Apple's iTunes or Microsoft's Windows Media Player. The program and sidebar are not required in order to use the site but allow for ease in discovering new artists. The site attracted around half a million users in the first four months after it was launched. According to the latest statements by the company, over 60 million consumers registered to use iLike either directly on iLike.com or using the apps built by iLike for third-party social networks such as Facebook. iLike also built a "post-once publish-everywhere" dashboard for artists – major label artists as well as independent artists.
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Amiga software Amiga software is computer software engineered to run on the Amiga personal computer. Amiga software covers many applications, including productivity, digital art, games, commercial, freeware and hobbyist products. The market was active in the late 1980s and early 1990s but then dwindled. Most Amiga products were originally created directly for the Amiga computer (most taking advantage of the platform's unique attributes and capabilities), and were not ported from other platforms.
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Wii U The Wii U ( ) is a home video game console developed by Nintendo, and the successor to the Wii. The console was released in November 2012 and was the first eighth-generation video game console, as it competed with Sony's PlayStation 4 and Microsoft's Xbox One.
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Computer Entertainment Rating Organization The Computer Entertainment Rating Organization (特定非営利活動法人コンピュータエンターテインメントレーティング機構 , Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō ) (CERO) is a Japanese entertainment rating organization based in Tokyo that rates video game content in console games with levels of rating that informs the customer of the nature of the product and for what age group it is suitable. It was established in July 2002 as a branch of Computer Entertainment Supplier's Association, and became an officially recognized nonprofit organization in 2003. Personal computer games (including dating sims, dōjin soft, eroge, and visual novels) are rated by a different organization, the Ethics Organization of Computer Software (EOCS).
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Collaborative real-time editor A collaborative editor is a form of collaborative software application that allows several people to edit a computer file using different computers, a practice called collaborative editing. There are two types of collaborative editing: real-time and non-real-time. In real-time collaborative editing (RTCE), users can edit the same file simultaneously, whereas in Non-real-time collaborative editing, the users do not edit the same file at the same time (similar to revision control systems). Collaborative real-time editors generally permit both the above modes of editing in any given instance.
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UpdateStar UpdateStar is a freeware software application providing update information for approximately 1.3 million software programs. Implementing a social computing aspect, the update database is maintained by the users. UpdateStar uses advertising to refinance the free service and shares ad revenue 50/50 with the software authors via their Share program.
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Entertainment Software Publishing Entertainment Software Publishing (エンターテインメント・ソフトウェア・パブリッシング), or ESP, was a computer game publisher. It was created in 1997, primarily as a support company for the developer studios that made up GD-NET (Game Developers Network). ESP took the burdens of public relations and sales out of the hands of game studios.
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Server emulator A server emulator, also called "Freeshard" or "Private server", is the reimplementation of online game servers, typically as clones of proprietary commercial software by a third party of the game community. The private server is not always made by the original company, but usually attempts to mimic it in some way.