Are Sáhkku and Concept both board games?
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Sáhkku Sáhkku is a board game among the Sami people. The game is particularly traditional among the Coast Sámi of northern Norway and Russia, but is also known to have been played in other parts of Sápmi.
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Concept (board game) Concept is a 2014 board game developed by Alain Rivollet and Gaëtan Beaujannot and published by Repos. It was nominated for the Jeu de l'année prize in Cannes in 2014.
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Stop Thief Stop Thief is an American-originated electronic board game published by Parker Brothers. It was released in 1979. In 2016, Restoration Games announced that they were bringing back a restored version of the game, using a free smartphone companion app in place of the electronic device. On April 11, 2017, they successfully funded a Kickstarter campaign for the game.
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Pou (video game) Pou is a virtual pet game for BlackBerry 10, iOS and Android developed and published by Paul Salameh (listed as Zakeh on the Google Play Store). It features a rounded, triangular alien character whose default color is brown. In the game the character can be fed, cleaned, exercised, suited, and put to sleep. There are also mini games within the app and coins can be earned to purchase costumes, decorations, and modifications of the game environment by playing the mini game or by reaching the achievements. It is somewhat similar to Tamagotchi, a fad game that required caring for a simulated creature. It can also interact with other Pous by visiting them when the game is connected to the internet or play games with other Pous as opponent via selected mini games which as Pou-vs-Pou (PvP) capability the game connectivity is either Wi-Fi, Bluetooth, or even via Internet. It has user account in order to save and back-up the game progress state, in case the device is cleared. The last game progress can be resumed by logging in the user's account. The user can also transfer Pou from one device to another regardless of platform by logging out his/her account from the device and logging into other device; however the application version must be same between the two devices. In 2014, multilingual support was added.
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Senet Senet (or Senat) is a board game from ancient Egypt. The oldest hieroglyph resembling a senet game dates to around 3100 BC. The full name of the game in Egyptian is thought to have been "zn.t n.t ḥˁb", meaning the "game of passing".
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Chu shogi Chu shogi (中将棋 "chū shōgi" or Middle Shogi) is a strategy board game native to Japan. It is similar to modern shogi (sometimes called Japanese chess) in its rules and gameplay. Its name means "mid-sized shogi", from a time when there were three sizes of shogi variants that were regularly being played. Chu shogi seems to have been developed in the early 14th century as a derivative of dai shogi ("large shogi"). There are earlier references, but it is not clear that they refer to the game as we now know it.
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Saboteur (card game) Saboteur is a mining-themed card game, designed by Frederic Moyersoen and published in 2004 by Z-Man Games.
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Havannah Havannah is a two-player abstract strategy board game invented by Christian Freeling. It belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. Havannah has "a sophisticated and varied strategy" and is best played on a base-10 hexagonal board, ten hex cells to a side.
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Abstract strategy game An abstract strategy game is a strategy game that does not rely on a "theme". Traditional abstract strategy games will conform to the strictest definition of: a gameboard, card, or tile game in which there is no hidden information, no non-deterministic elements (such as shuffled cards or dice rolls), and (usually) two players or teams taking a finite number of alternating turns.
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Rimau-rimau Rimau-rimau is a two-player abstract strategy board game that belongs to the hunt game family. This family includes games like Bagh-Chal, Main Tapal Empat, Aadu puli attam, Catch the Hare, Sua Ghin Gnua, the Fox games, Buga-shadara, and many more. Rimau-rimau is the plural of rimau which is an abbreviation of the word harimau which means "tiger" in the Malay language. Therefore, rimau-rimau means "tigers". The several hunters attempting to surround and immobilize the tigers are called orang-orang which is the plural of orang which means "man". Therefore, orang-orang means "men" and there are twenty-two or twenty-four of them depending on which version of the game is played. The game originates from Malaysia.
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Pasang (game) Pasang is a two-player abstract strategy board game from Brunei. The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game. The object of this game is to acquire the most points by capturing black and white tokens on the board. Black tokens are worth 1 point, and white tokens are worth 2 points. The board is initially laid out with all 120 black and white tokens in one of over 30 traditional patterns. Players choose a piece called a "ka" which is used to capture the tokens on the board. Each player's "ka" moves around the board capturing as many tokens as possible. As a note, the "kas" are the only mobile pieces in the game. The other pieces are stationary, and are captured by the "kas". Players must capture token(s) during their turn, or lose the game. When all tokens have been captured from the board, the player with the most points is the winner. However, if there are any tokens left on the board, and none can be captured on a player's turn, then that player loses the game, and the other player is the winner.
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Super Scrabble Super Scrabble is a board game introduced in 2004 and a variant of "Scrabble". In North America "Super Scrabble" is made and marketed by Winning Moves Games, but licensed by Hasbro. In the rest of the world it is manufactured by Tinderbox Games under license from Mattel. "Super Scrabble" is available in English and German. In February 2007, a "Deluxe Super Scrabble" was released with a rotating gameboard and interlocking tiles, just like "Deluxe Scrabble".
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A Gamut of Games A Gamut of Games is an innovative book of games written by Sid Sackson and first published in 1969. It contains rules for a large number of paper and pencil, card, and board games. Many of the games in the book had never before been published. It is considered by many to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games.
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Chikku Bukku Chikku Bhukku is a 2010 Tamil romance film written and directed by Manikandan, starring Arya, debutante Preetika Rao and Shriya Saran in the lead roles, with Santhanam and Anoop Kumar in supporting roles. The film was released on 3 December 2010 to very average reviews. The movie is based on the 2003 South Korean movie "The Classic".
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Shelem Shelem(Persian: شلم‎ ‎ "Shělěm"), also called Rok or similar, is an Iranian trick-taking card game with four players in two partnerships, bidding and competing against each other. It is similar to Spades and Hokm, but bidding and trump are declared in every hand by the bidding winner. Both the name and the point structure of this game are similar to the American game Rook, there being a possible connection between the two games, although it is not clear as from which game it derives.
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Shogun (2006 board game) Shogun is a strategy board game designed by Dirk Henn and published by Queen Games in 2006. It is based on his earlier game "Wallenstein", but it is set in the Sengoku period, which ends with the inception of the Tokugawa Shogunate.
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TAMSK TAMSK is the second board game in the "GIPF" Project of six abstract strategy games, and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and the player with the fewest remaining rings at the end of the game is the winner. The game is unique among the "GIPF" Project games in having time as a central game component, and the manner in which time is used is possibly unique among board games in general.
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Alquerque Alquerque (also known as Qirkat) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: "checkers") and Fanorona.
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Amun-Re (board game) Amun-Re is a game designed by Reiner Knizia and first published in 2003 by Hans im Glück in German and in English by Rio Grande Games.
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Krypto (game) Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. It is a mathematical game that promotes proficiency with basic arithmetic operations. More detailed analysis of the game can raise more complex statistical questions.
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Twofold Inc. Twofold Inc. is a 2016 puzzle video game for iOS in which the player slides the game board to form color chains that can be removed with a single swipe. It was created by the Swedish indie developer Grapefrukt, who previously released "Rymdkapsel". Multiple reviewers compared its endless puzzle gameplay to that of "Threes".
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Seafall Seafall is a board game designed by Rob Daviau and published in 2016 by Plaid Hat Games. Seafall is a game of colonial era exploration which uses a legacy format, meaning the board and components change during each game, creating a different game each time and a story with a beginning, middle, and end. The game is played by 3–5 players, each of whom takes on the role of a 16th-century province taking to the seas after a long dark age. Players explore the game board with their ships, revealing islands and other surprises. The game contains 430 entries in a Captain's Booke, a journal which is read in sections when players trigger in-game events called milestones. The story contains about 15 games worth of content, with each game taking about two hours to play.