The Really Nasty Horse Racing Game and Inkan aarre, is which specific form of entertainment, and genre?
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The Really Nasty Horse Racing Game The Really Nasty Horse Racing Game is a board game combining luck and tactics. It was designed by Simon Knock in 1987.
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Inkan aarre Inkan aarre (Finnish for "The treasure of the Inca") is a 2005 Finnish board game, designed by Kari Mannerla as a direct sequel to his 1951 board game "Afrikan tähti".
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Blood Royale (anime) Blood Royale (ブラッド ロイヤル , BLOOD ROYAL ) is a hentai series created in 2002 which consists of two episodes based on the first Blood Royale video game by CherrySoft. Blood Royale is about a perverted pirate explores the seas to look for torture victims who will also undergo sexual humiliation. Alternative title for Blood Royale includes "Blood Royal Princess". The word "Princess" is used as the series' episode marker—"Princess 1" and "Princess 2". A perverted pirate sails the seven seas, armed with a torture chamber and his depraved imagination. Nothing is off limits in this bizarre excursion into a world of erotic peril.
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Revue A revue (from French 'magazine' or 'overview') is a type of multi-act popular theatrical entertainment that combines music, dance, and sketches. The revue has its roots in 19th century popular entertainment and melodrama but grew into a substantial cultural presence of its own during its golden years from 1916 to 1932. Though most famous for their visual spectacle, revues frequently satirized contemporary figures, news or literature. Similar to the related subforms of operetta and musical theatre, the revue art form brings together music, dance and sketches to create a compelling show. In contrast to these, however, revue does not have an overarching storyline. Rather, a general theme serves as the motto for a loosely-related series of acts that alternate between solo performances and dance ensembles.
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Blood sport A blood sport (also spelled bloodsport) is a category of sport or entertainment that involves the killing or injuring of animals for the pleasure of spectators, or more broadly sports that involve bloodshed. Common examples of the former include combat sports such as cockfighting and dog fighting and some forms of hunting. Activities characterized as blood sports, but involving only human participants, include the Ancient Roman gladiatorial games and the modern mixed martial arts (cage fighting).
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Betting pool A betting pool, sports lottery, sweep, or office pool if done at work, is a form of gambling, specifically a variant of parimutuel betting influenced by lotteries, where gamblers pay a fixed price into a "pool" (from which taxes and a house "take" or "vig" are removed), and then make a selection on an outcome, usually related to sport. In an informal game, the vig is usually quite small or non-existent. The pool is evenly divided between those that have made the correct selection. There are no odds involved; each winner's payoff depends simply on the number of gamblers and the number of winners. (True parimutuel betting, which was historically referred to as pool betting, involves both odds calculations and variable wager amounts.)
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Shelem Shelem(Persian: شلم‎ ‎ "Shělěm"), also called Rok or similar, is an Iranian trick-taking card game with four players in two partnerships, bidding and competing against each other. It is similar to Spades and Hokm, but bidding and trump are declared in every hand by the bidding winner. Both the name and the point structure of this game are similar to the American game Rook, there being a possible connection between the two games, although it is not clear as from which game it derives.
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Chovgan Chovgan or Chovken (Middle Persian: "čaukān" or "čōkān", New Persian: čōgan or čōvgan), is a sporting team game with horses and a version of the modern polo game. From time immemorial it was considered an aristocratic game and held in a separate field, on specially trained horses. Nowadays, chovgan is played in Azerbaijan, Iran, Tajikistan and Uzbekistan.
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Magic realism Magical realism, magic realism, or marvelous realism is a genre of narrative fiction and, more broadly, art (literature, painting, film, theatre, etc.) that, while encompassing a range of subtly different concepts, expresses a primarily realistic view of the real world while also adding or revealing magical elements. It is sometimes called fabulism, in reference to the conventions of fables, myths, and allegory. "Magical realism", perhaps the most common term, often refers to fiction and literature in particular, with magic or the supernatural presented in an otherwise real-world or mundane setting.
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Crime fiction Crime fiction is the literary genre that fictionalises crimes, their detection, criminals, and their motives. It is usually distinguished from mainstream fiction and other genres such as historical fiction or science fiction, but the boundaries are indistinct. Crime fiction has multiple subgenres, including detective fiction (such as the whodunit), courtroom drama, hard-boiled fiction and legal thrillers. Suspense and mystery are key elements that are nearly ubiquitous to the genre.
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Battle royale game A battle royale game or battle royal game is a genre video game that blends the survival, exploration and scavenging elements of a survival game with last man standing gameplay. Battle royale games challenge a large number of players, starting with minimal equipment, to search for weapons and armor and eliminate other opponents all while avoiding being trapped outside of a shrinking "safe area", with the winner being the last competitor in the game. The name for the genre is adapted from the early entries in the field which were inspired by the Japanese media franchise "Battle Royale", as well as being a computerized form of a traditional battle royal.
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Interactive fiction Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, Graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
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Xiangsheng Xiangsheng (), also known as crosstalk, is a traditional Chinese comedic performing arts, and one of China's most popular cultural elements. It is typically in the form of a duo dialogue between two performers, but much less often can also be a monologue by a solo performer (similar to most western stand-up comedy), or even less frequently, a group act by multiple performers. The xiangsheng language, rich in puns and allusions, is delivered in a rapid, bantering style, typically in the Beijing dialect (or in Standard Chinese with a strong northern accent). The acts would sometimes include singing, Chinese rapping and musical instruments.
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Zarzuela Zarzuela (] ) is a Spanish lyric-dramatic genre that alternates between spoken and sung scenes, the latter incorporating operatic and popular song, as well as dance. The etymology of the name is uncertain, but some propose it may derive from the name of a Royal hunting lodge, the "Palacio de la Zarzuela" near Madrid, where, allegedly, this type of entertainment was first presented to the court. The palace was named after the place called "La Zarzuela" because of the profusion of brambles ("zarzas") that grew there, and so the festivities held within the walls became known as "Zarzuelas".
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Sport in Algeria Sport in Algeria dates back to antiquity. In the Aurès Mountains, people played games such as El Kherdba or El khergueba (a chess variant). Playing cards, checkers and chess games are part of Algerian culture. Horse racing (fantasia) and rifle shooting are among the recreational traditions of Algeria.
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Gaming Gaming is the act of playing games, as in:
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Rotten Apples (card game) Rotten Apples is a card game played by two or more players. The game is developed by No Kidding Pty Ltd. It shares some similarities to Apples to Apples but is aimed at older gamers.
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Iranian folklore Iranian folklore, also known as Persian folklore, consists of jokes, folktales, games, folklore heroes and beliefs. It is often sophisticated and complex.
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Hustling Hustling is the deceptive act of disguising one's skill in a sport or game with the intent of luring someone of probably lesser skill into gambling (or gambling for higher than current stakes) with the hustler, as a form of both a confidence trick and match fixing. It is most commonly associated with, and originated in, pool (and to an extent other billiards-family games), but also can be performed with regard to other sports and gambling activities. Hustlers may also engage in "<dfn id="">sharking</dfn> "—distracting, disheartening, enraging, or even threatening their opponents—to throw them off. Hustlers are thus often called "pool sharks" "(compare "card shark")". Professional and semi-pro hustlers sometimes work with a "<dfn id="">stakehorse</dfn> "—a person who provides the money for the hustler to bet with (and who may assist in the hustling)—in exchange for a substantial portion of all winnings. Another form of hustling (often engaged in by the same hustlers who use the skill-disguising technique) is challenging <dfn id=">"marks"</dfn> (swindle targets) to bet on trick shots that seem nearly impossible but at which the hustler is exceptionally skilled.
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Dance Monkey Dance "Dance, Monkey, Dance !" is a popular expression in the United States. It describes the desire of a person to have another person or animal perform a trick or dance for their entertainment. It is generally considered demeaning, the person asked to perform the trick being devalued for satisfying this request.
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Lucha libre Lucha libre (] , meaning "Free fight") is a term used in Mexico for a form of professional wrestling developed in the country. Professional wrestling is an athletic form of entertainment based on a portrayal of a combat sport. Although the term today refers exclusively to professional wrestling, it was originally used in the same style as the American and English term "freestyle wrestling", referring to an amateur wrestling style without the restrictions of Greco-Roman wrestling.
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Korean melodrama Korean melodrama refers to a subgenre of melodrama, which drew largely on native Korean narrative and theatrical forms through adaptations of traditional folk tales and pansori. This genre also drew its influences from Japanese theatrical "shimpa" and early Hollywood films.