Which board game won the Jeu de l'année prize, Hijara or Concept?
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Hijara Hijara is a two-player abstract strategy board game played with small stones. It has been likened to a three-dimensional game on a two-dimensional board.
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Concept (board game) Concept is a 2014 board game developed by Alain Rivollet and Gaëtan Beaujannot and published by Repos. It was nominated for the Jeu de l'année prize in Cannes in 2014.
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Emiliano Sciarra Emiliano Sciarra (born December 6, 1971 in Civitavecchia, Rome, Italy) is a game designer of board games, card games and videogames.
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Kingdoms (board game) Kingdoms is a German-style board game for 2-4 players designed by Reiner Knizia and released in 2002 by Fantasy Flight. The game is based on Knizia's original German game "Auf Heller und Pfennig", but has been given a Medieval Fantasy theme.
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Hi Ho! Cherry-O Hi Ho! Cherry-O is a children's put and take board game currently published by Hasbro in which two to four players spin a spinner in an attempt to collect cherries. The original edition, designed by Hermann Wernhard and first published in 1960 by Whitman Publishers, had players compete to collect 10 cherries. During an update in 2007, the rules were updated to include a cooperative play variant, where players cooperate to remove all fruit from the board before a bird puzzle is completed.
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Cathedral (board game) Cathedral is a two-player abstract strategy board game in which two factions ("dark" and "light") vie for territorial supremacy within the bounds of a medieval city. The game is produced by Chrisbo I.P. Holdings Limited in New Zealand.
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Coda (board game) Coda is a code-breaking board game for two to four players, invented by Eiji Wakasugi. The objective is to guess the code of other players while preventing the discovery of your own code. The game has been marketed under the titles "Da Vinci Code" and "Da Vinci Code The Game". In spite of this, it has no connection to the novel The Da Vinci Code.
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Gounki Gounki is an abstract strategy game in which pieces can combine and disperse to affect their movement possibilities. Played on an eight-by-eight square grid, the goal is to move one of your own pieces off the opposite end of the board while preventing your opponent from doing the same.
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Penultima Penultima is a game of inductive logic, played on a chess board. It was invented by Michael Greene and Adam Chalcraft in Cambridge in 1994. The game is derived from the chess variant Ultima (otherwise known as "Baroque Chess"), and played with a standard chess board and pieces, each piece having different movement and capture rules from standard chess. In a manner similar to the game Mao, which was a popular game in Cambridge at that time, the rules for each piece vary from game to game, and are initially kept secret from the players. Penultima is similar in style to Eleusis, Zendo and Mao. The name of the game is a pun on "penultimate", and "Ultima", the name of the chess variant.
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Dara (game) Dara is a two-player abstract strategy board game played in several countries of West Africa. In Nigeria it is played by the Dakarkari people. It is popular in Niger among the Zarma, who call it dili. In the Hausa language (Niger and Nigeria), the game is called doki which means horse. It is an alignment game related to tic-tac-toe, but far more complex. The game was invented in the 19th century or earlier. The game is also known as derrah and is very similar to Wali and .
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Uno H2O Uno HO is a card game similar to the original "Uno". The only difference is that the cards are transparent waterproof cards, instead of the original paper-like cards.
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Breakthrough (board game) Breakthrough is an abstract strategy board game invented by Dan Troyka in 2000 and made available as a Zillions of Games file (ZRF). It won the 2001 8x8 Game Design Competition, even though the game was originally played on a 7x7 board, as it is trivially extensible to larger board sizes.
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Shelem Shelem(Persian: شلم‎ ‎ "Shělěm"), also called Rok or similar, is an Iranian trick-taking card game with four players in two partnerships, bidding and competing against each other. It is similar to Spades and Hokm, but bidding and trump are declared in every hand by the bidding winner. Both the name and the point structure of this game are similar to the American game Rook, there being a possible connection between the two games, although it is not clear as from which game it derives.
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Pachisi Pachisi (Hindi: पचीसी , Bengali: পাশা ) is a cross and circle board game that originated in ancient India which has been described as the "national game of India". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with aperture upwards indicating the number of spaces to move.
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Finca (game) Finca is a board game published by Hans im Glück. Players collect fruit by stepping around a windmill and then selling the fruit in specific combinations to the various towns on the game board.
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Naoki Hisaya Naoki Hisaya (久弥 直樹 , Hisaya Naoki ) , born Naoki Hayashi (林 直樹 , Hayashi Naoki ) , is a Japanese screenwriter who has worked for Tactics, Key and Siesta, but as of 2006, he is a freelance writer. He is well known for being the main writer of the popular visual novel "Kanon" while working under Key. Additional works include "Moon", "", and "Moon Childe". He is also known for being the original concept writer for "Sola" and "Sora no Method". He also does work in a dōjin circle named Cork Board.
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Straw (card game) Straw (a.k.a. "Straw: The Game that Broke the Camel's Back") is an Arabian-nights-themed card game designed by Richard James (of Evertide Games) and published by Alderac Entertainment Group in 2008, with artwork by Octographics. The game is packaged with a rule book in English, French, German, Italian, and Spanish, but the cards themselves use numbers and symbols instead of just text.
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Alquerque Alquerque (also known as Qirkat) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: "checkers") and Fanorona.
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Jonathan Tweet Jonathan Tweet (born 1965) is an American game designer from Rock Island, Illinois who has been involved in the development of the role-playing games "Ars Magica", "Everway", "Over the Edge", "Talislanta", the third edition of "Dungeons & Dragons" and "13th Age", and the Collectible Miniatures Game "Dreamblade". In 2015 Tweet released "Grandmother Fish", a full-color, full-sized book about evolution aimed at preschoolers.
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Shax (board game) Shax (pronounced "Shah"), also known as Jar, Djelga or Mororova in some areas, is a board game played in the Horn of Africa, particularly in Somalia. With its origins dating back centuries, it is still popular today.
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Plateau (game) Plateau is a two-player abstract strategy board game invented by Jim Albea.
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Lycèe Trading Card Game The Lycèe Trading Card Game is a Japanese collectible card game developed by Silver Blitz and published by Broccoli that uses characters from a variety of (mostly) visual novel computer games. "Lycée" is a French word roughly meaning 'high school'. Most of the cards are given unique, fanmade artwork. The object of the game is to get one's opponent's sixty card deck down to zero, which is mostly done by attacking with character cards.