The game engine Decima was used to develop which game where the main character is a hunter and archer?
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Decima (game engine) Decima is a proprietary game engine developed by Guerrilla Games, released on November 15, 2013. It houses tools and features for creating artificial intelligence, physics, logics and worlds within development as well as compatibility with 4K and HDR. It is best known for its use in "Killzone Shadow Fall", "Until Dawn", "" and "Horizon Zero Dawn", as well as the upcoming game "Death Stranding".
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Horizon Zero Dawn Horizon Zero Dawn is an action role-playing video game developed by Guerrilla Games and published by Sony Interactive Entertainment for PlayStation 4 and released in early 2017. The plot revolves around Aloy, a hunter and archer living in a world overrun by robots. Having been an outcast her whole life, she sets out to discover the dangers that kept her sheltered. The character uses ranged weapons and a spear and stealth tactics to combat the mechanised creatures, whose remains can be looted for resources. A skill tree provides the player with new abilities and passive bonuses. The game features an open world environment for Aloy to explore, divided into tribes that hold side quests to undertake, while the main story guides her across the entire map.
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Euphoria (software) Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". Instead of using predefined animations, the characters' actions and reactions are synthesized in real-time; they are different every time, even when replaying the same scene. While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employs a more complex method to animate the entirety of physically bound objects within the game environment. The engine was to be used in an Indiana Jones game that has since been cancelled. According to its web site, Euphoria runs on the Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS and Android platforms and is compatible with all commercial physics engines.
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Grandia: Digital Museum Grandia: Digital Museum (グランディア ～デジタルミュージアム～ , Gurandia Dejitaru Myuziamu ) is a role-playing video game developed by Game Arts and published by ESP Software for the Sega Saturn. Released exclusively in Japan in May 1998, the game is a spin-off of the company's first "Grandia" title, and is designed to be more of an extension of the original than an independent game, featuring character graphics, textures, and music lifted directly from its predecessor. Players can also swap save data between the two games on the Saturn memory card.
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Imperial Game Engine The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.
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Pneuma: Breath of Life Pneuma: Breath of Life is a first person puzzle video game developed and published by Deco Digital and Bevel Studios. The game uses a narrated story focused on self-discovery and the fundamental nature of reality. The game was designed to test the Unreal Engine 4 and Physically Based Rendering. The game intends players to think outside of the box to solve a series of environmental challenges.
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Logan's Shadow Engine The Logan's Shadow Engine is a proprietary game engine developed by SCE Bend Studios. It makes use of popular physics engine, Havok, allowing for advanced physics in real time. It made its debut on the PlayStation Portable, in the game "". Since then, it has been used to power many PSP titles. It is assumed that since the PlayStation Vita replaced the PSP in 2012 as Sony's handheld console, the engine is now defunct. However, that is not entirely proven.
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Dead or Alive Ultimate Dead or Alive Ultimate is a compilation fighting game developed by Team Ninja and released by Tecmo for the Xbox in 2004. It is a collection of the two previous games in the series, 1996's "Dead or Alive" and 1999's "Dead or Alive 2". It marks the only game in the series to date to be a compilation. "DOA Ultimate" contains a high-resolution edition of the Sega Saturn version of "Dead or Alive", and an enhanced remake of "DOA2" which utilized the "Dead or Alive Xtreme Beach Volleyball" graphics engine and offered "Dead or Alive 3" game mechanics, new game content, online multiplayer capabilities, and the inclusion of Hitomi as a playable character.
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Brothers in Arms: D-Day Brothers in Arms: D-Day is a first-person shooter video game in the "Brothers in Arms" series for the PlayStation Portable. It uses the Unreal Engine 2.0 as its technology base. Though labeled as a spin-off, the game's plot is actually a crossover/compilation of "" and "" from the main series.
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Onimusha 2: Samurai's Destiny Onimusha 2: Samurai's Destiny, released in Japan as "Onimusha 2" (鬼武者2 , Onimusha Tsū ) , is an action-adventure game developed and released by Capcom for the PlayStation 2. It is the second installment in the "Onimusha" series of video games released in May 2002. Set in medieval Japan, the plot revolves around a new protagonist, Jubei Yagyu, who is on a quest of revenge as he battles a demon army led by Nobunaga Oda, a sinister warlord who eliminated the Yagyu clan. Across his quest, Jubei learns of his oni heritage which grants him powers to slay the demons and meets new allies who also wish to defeat Nobunaga.
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Crusader of Centy Crusader of Centy (also known as Soleil in Europe and Shin Sōseiki Ragnacënty (新創世紀ラグナセンティ , "Shin Sōseiki Ragunasenti" ) ("Dawn of the Era: Ragnacënty") in Japan) is an action role-playing game that was released on the Genesis/Mega Drive. The story centers on Corona, a boy who has just turned 14 years of age so must inherit his late father's sword and fight the monsters that threaten the human race's very existence. Gameplay takes place in an overhead perspective and focuses on exploring, battling enemies with a sword, and solving puzzles. As the story progresses numerous animals join the hero and aid him, they are used in gameplay like weapons or tools, which often grant passage to previously inaccessible areas. The game's storyline is remarkable for questioning many of the traditional concepts of fantasy role-playing games, such as the presumption that all monsters are inherently evil.
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BloodStorm BloodStorm is a fighting game released in 1994 in arcade form by Strata and developed by Incredible Technologies. It is considered by some as a quasi-'sequel' to "Time Killers". The game had a rather dark storyline as there were few ambiguously good characters as the other ranged from being sociopathically insane or deceptive folk.
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Bloodstone: An Epic Dwarven Tale Bloodstone is a 1993 high fantasy role-playing video game developed and published by Mindcraft Software. The game is a prequel to "The Magic Candle" series and uses the "Magic Candle III" engine.
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Cate Archer Catherine Ann "Cate" Archer, codenamed The Fox, is a player character and the protagonist in the "No One Lives Forever" video game series by Monolith Productions. Cate, a covert operative for British-based counter-terrorism organization UNITY, is the main character in "" (2000) and "" (2002), and is also featured in "Contract J.A.C.K.", an official prequel to the second game.
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Blood Dawn Blood Dawn is a role-playing game designed by Lawrence R. Sims and first published in 1996. The game's tagline is "Roleplaying in Earth's Second Dark Age". The "Blood Dawn" license was later sold by Optimus Design Systems (ODS) to SSDC, Inc. in September 1999.
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The Space Adventure (video game) The Space Adventure - Cobra: The Legendary Bandit (コブラII: 伝説の男 , Kobura II: Densetsu no Otoko ) , also known simply as The Space Adventure, is an adventure game released for the PC Engine CD in 1991 in Japan and for the Sega CD in 1995 in North America and Europe. It is the sequel to a Japan only game titled "Cobra: Kokuryuuou no Densetsu" released for the PC Engine CD in 1989, both being based on the manga and anime series "Cobra" by Buichi Terasawa. The game was developed and published by Hudson Soft and was one of the last games to be published for the Sega CD in both North America and Europe. The format of the game is similar to "Snatcher" while the plot is based on one of Cobra's early adventures.
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Final Fantasy Tactics Final Fantasy Tactics (ファイナルファンタジータクティクス , Fainaru Fantajī Takutikusu ) is a tactical role-playing game developed and published by Squaresoft (later changed to Square and now Square Enix) for the Sony PlayStation video game console. It is the first game of the "Final Fantasy Tactics" series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the "Final Fantasy" video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era "Final Fantasy" titles, "Final Fantasy Tactics" uses a 3D, isometric, rotatable playing field, with bitmap sprite characters.
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Square Enix Montreal Square Enix Montreal is a Montreal-based studio under video game developer Square Enix best known for creating the "Go" series of turn-based puzzle games for smartphones and tablets based on former Eidos Interactive intellectual properties. Founded in November 2011 as a traditional studio with plans to create a new "Hitman" series game for consoles and employ several hundred people, its mandate changed in 2013 when it became its parent company's choice studio to produce mobile games, beginning with the "Hitman" franchise. The company developed prototypes for two mobile "Hitman" games, which became the board game-inspired puzzle game "Hitman Go" (2014) and the shooter "" (2015). The commercial success of the latter and the critical success of the former led to two additional titles in the "Go" series: "Lara Croft Go" (2015), based on the "Tomb Raider" series, and "Deus Ex Go" (2016), based on the "Deus Ex" series.
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Deadfall Adventures Deadfall Adventures is an action-adventure video game developed by The Farm 51 and published by Nordic Games. Deadfall: Adventures was released on November 15, 2013 for Windows and Xbox 360, and on October 28, 2014 for PlayStation 3. The game is set in the universe of the Allan Quatermain series, created by H. Rider Haggard.
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Absolute Force Online Absolute Force Online (AFO) is a free-to-play tactical first-person shooter/third-person shooter game developed by TQ Digital. It's a new game built on the Unreal Engine 3. The game was first unveiled at GamesCom 2011 in Cologne, Germany. And its closed beta version is going to be released in November 15, 2012.
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Hero Core Hero Core is a freeware shooter game created by Daniel Remar, the developer of "Iji". The game was released on 3 May 2010. It was created in , with music composed by Brother Android. It is a sequel to the game "Hero". Around 2013 the source code of the game was made available to the public.
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Destrega Destrega (デストレーガ ) is a 3D fighting video game published by Koei and developed by Omega Force in 1998 for the PlayStation. Destrega separates itself from other games by creating a Rock, Paper, Scissors type of fighting system. When timed right, you can cancel or overpower your opponent's attack. The game uses two types of fighting styles: close-up hand-to-hand attacks and Relic attacks, which are the long-range projectile attacks. You can also fight in the air, on the ground, and on top of structures.